TY - JOUR
T1 - Using trust for secure collaboration in uncertain environments
AU - Cahill, Vinny
AU - Gray, Elizabeth
AU - Seigneur, Jean Marc
AU - Jensen, Christian D.
AU - Chen, Yong
AU - Shand, Brian
AU - Dimmock, Nathan
AU - Twigg, Andy
AU - Bacon, Jean
AU - English, Colin
AU - Wagealla, Waleed
AU - Terzis, Sotirios
AU - Nixon, Paddy
AU - Di Marzo Serugendo, Giovanna
AU - Bryce, Ciarán
AU - Carbone, Marco
AU - Krukow, Karl
AU - Nielsen, Mogens
PY - 2003/7
Y1 - 2003/7
N2 - A SECURE project investigated the design of security mechanisms for pervasive computing based on trust. It talks about how entities in unfamiliar pervasive computing environments can overcome initial suspicion to provide secure collaboration. It is suggested that demand for applications such as collaborative gaming, where players in different locations can participate in the same gaming session using portable devices, is increasing with the passing time. Initial results of testing this prototype implementation show that it reacts correctly to changes in an entity's interactive behavior.
AB - A SECURE project investigated the design of security mechanisms for pervasive computing based on trust. It talks about how entities in unfamiliar pervasive computing environments can overcome initial suspicion to provide secure collaboration. It is suggested that demand for applications such as collaborative gaming, where players in different locations can participate in the same gaming session using portable devices, is increasing with the passing time. Initial results of testing this prototype implementation show that it reacts correctly to changes in an entity's interactive behavior.
UR - http://www.scopus.com/inward/record.url?scp=2442549069&partnerID=8YFLogxK
U2 - 10.1109/MPRV.2003.1228527
DO - 10.1109/MPRV.2003.1228527
M3 - Article
AN - SCOPUS:2442549069
SN - 1536-1268
VL - 2
SP - 52
EP - 61
JO - IEEE Pervasive Computing
JF - IEEE Pervasive Computing
IS - 3
ER -