Abstract
Binaural reproduction over loudspeakers represents a very promising technique for PC and console gaming applications. Its performance could, however, significantly improve by the incorporation of in-situ plant measurement in its implementation. We present such in-situ plant measurement results for various real rooms and we give a detailed analysis of the optimal choice of parameters for their inversion and of the expected improvements in the performance of the system.
Original language | English |
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Publication status | Published - 2009 |
Externally published | Yes |
Event | AES 35th International Conference: Audio for Games - London, United Kingdom Duration: 11 Feb 2009 → 13 Feb 2009 |
Conference
Conference | AES 35th International Conference: Audio for Games |
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Country/Territory | United Kingdom |
City | London |
Period | 11/02/09 → 13/02/09 |